Technology

Hideo Kojima Reflects on Aging and Creativity as Kojima Productions Enters Crunch Mode for Death Stranding 2

2025-01-14

Author: Wei

Overview

Renowned game designer Hideo Kojima, the creative genius behind iconic titles like Death Stranding and the Metal Gear series, is grappling with the realities of aging and creativity. In a candid social media post, Kojima expressed his concerns about how long he can continue to produce innovative work as his studio, Kojima Productions, officially enters a demanding 'crunch time' phase in development.

Reflections on Aging and Creativity

With a recent purchase of Ridley Scott: A Retrospective fueling his reflections, the 61-year-old creator shared, “At this age, I can't help but think about how much longer I'll be able to stay 'creative'. I want to keep going for the rest of my life, but is it 10 more years? 20? Every day feels like I'm racing against the clock.” He drew inspiration from the continued vitality of filmmaker Ridley Scott, noting that even at 87, Scott is still actively creating, having directed the critically acclaimed Gladiator when he was over 60.

Past Experiences

Kojima's thoughts on aging and creativity are not new. Last February, he discussed the profound impact of a health scare on his perspective on life and work. He admitted that a brush with mortality catalyzed his decision to revisit the action-espionage genre with his late-stage project, Physint. He revealed, “I was at my lowest and felt like I couldn't go back to making games. I wrote a will, too. But I turned 60 last year. I'll turn 70 in 10 years. I hope to never retire.”

Current Projects

Before Physint sees the light of day, Kojima Productions is focused on finishing Death Stranding 2: On the Beach and a project backed by Microsoft, tentatively titled OD. With Death Stranding 2 being the only project with a near release window this year, it understandably takes precedence.

The Crunch Period

The announcement of the crunch period coincides with the intensified demands of game development. Kojima described it as the 'most demanding period of game development—both physically and mentally,' highlighting that beyond the essential tasks of mixing and voice recording, there’s an overwhelming list of additional responsibilities, including writing and conducting interviews.

Looking Ahead

As Kojima forges ahead in his quest to remain creatively vibrant, fans are left to wonder what extraordinary experiences he will deliver next. The countdown to Death Stranding 2 has officially begun, and if Kojima has anything to say about it, it’s guaranteed to be a thought-provoking journey worth the wait!