Technology

China Celebrates Gaming Triumph: Black Myth: Wukong Takes Home Major TGA Awards!

2024-12-13

Author: Nur

In a groundbreaking achievement, China's AAA game, *Black Myth: Wukong*, was awarded both Best Action Game and Players' Voice awards at the prestigious Game Awards (TGA) 2024. The game also received nominations for Game of the Year, Best Game Direction, and Best Action Game, aligning itself with the industry's most esteemed accolades.

Jiang Baicun, a member of the development team, expressed gratitude at the ceremony, stating, "It is the support of the players that has allowed this Eastern myth about courage and wisdom to shine on such a grand stage." This sentiment highlights how player engagement has been pivotal in the game's success.

Feng Ji, the producer and CEO of Game Science, commented on the dynamic interplay between technology and culture: "Culture must be understood as something living. Without modern technology and efforts to engage intangible cultural heritage for today's audience, culture will become fragile." *Black Myth: Wukong* serves as a remarkable case study in how contemporary advancements can rejuvenate traditional narratives.

The game intricately weaves elements of traditional Chinese architecture, sculptures, and murals, bringing to life the nation's rich geographical landscapes and cultural heritage. As Zhang Qing from the Shanxi Provincial Department of Culture and Tourism noted, "With *Black Myth: Wukong*, modern games serve as a dynamic medium to preserve historical culture and share Chinese stories."

The significance of *Black Myth: Wukong* extends beyond its accolades; it symbolizes the rapid growth of China's gaming industry on a global scale. According to the 2024 China Game Industry Report, the country's gaming market achieved astounding sales revenue of 325.783 billion yuan (approximately $44.758 billion) in 2024, marking a year-on-year growth of 7.53%. With 674 million domestic game users—a slight increase of 0.94%—the market reached another historic peak. Notably, the sales revenue of Chinese independently developed games in overseas markets soared to $18.557 billion, reflecting a 13.39% increase and setting a new benchmark for success.

Industry observer Liu Mengfei from Beijing Normal University pointed out that the success of *Black Myth: Wukong* could inspire other developers to embark on narrative-driven projects. "We believe that the Chinese gaming industry must prioritize enhancing cultural expression and create systems that link culture with games," Liu noted.

Moreover, Liu emphasized the importance of integrating cultural elements into a country's gaming industry to cultivate a vibrant gaming ecosystem. "I hope *Black Myth: Wukong* is not a one-hit wonder. The key is for the Chinese gaming industry to achieve global success through deeper cultural expression and sustainable development."

With a promising future ahead, *Black Myth: Wukong* not only sets a new standard for China's gaming industry but also paves the way for more culturally rich games that can resonate with global audiences. Stay tuned as China continues to redefine gaming excellence!